CFOP
Last updated: 5 Aug 2020 ·
Posted in wiki#notes
OLL
All edges oriented correctly
Name | OLL | Algorithms |
---|---|---|
OCLL6 - 26 |
| |
OCLL7 - 27 |
| |
OCLL1 - 21 |
| |
OCLL2 - 22 |
| |
OCLL4 - 24 |
| |
OCLL5 - 25 |
| |
OCLL3 - 23 |
|
T-shapes
Name | OLL | Algorithms |
---|---|---|
T1 - 33 |
| |
T2 - 45 |
|
Squares
Name | OLL | Algorithms |
---|---|---|
S1 - 5 |
| |
S2 - 6 |
|
C-shapes
Name | OLL | Algorithms |
---|---|---|
C1 - 34 |
| |
C2 - 46 |
|
W-shapes
Name | OLL | Algorithms |
---|---|---|
W1 - 36 |
| |
W2 - 38 |
|
All corners oriented correctly
Name | OLL | Algorithms |
---|---|---|
E1 - 28 |
| |
E2 - 57 |
|
P-shapes
Name | OLL | Algorithms |
---|---|---|
P1 - 31 |
| |
P2 - 32 |
| |
P3 - 43 |
| |
P4 - 44 |
|
I-shapes
Name | OLL | Algorithms |
---|---|---|
I1 - 51 |
| |
I4 - 56 |
| |
I2 - 52 |
| |
I3 - 55 |
|
Fish shapes
Name | OLL | Algorithms |
---|---|---|
F1 - 9 |
| |
F2 - 10 |
| |
F3 - 35 |
| |
F4 - 37 |
|
Knight move shapes
Name | OLL | Algorithms |
---|---|---|
K1 - 13 |
| |
K2 - 14 |
| |
K4 - 16 |
| |
K3 - 15 |
|
Awkward shapes
Name | OLL | Algorithms |
---|---|---|
A1 - 29 |
| |
A2 - 30 |
| |
A3 - 41 |
| |
A4 - 42 |
|
L-shapes
Name | OLL | Algorithms |
---|---|---|
L2 - 48 |
| |
L1 - 47 |
| |
L3 - 49 |
| |
L4 - 50 |
| |
L5 - 53 |
| |
L6 - 54 |
|
Lightening bolts
Name | OLL | Algorithms |
---|---|---|
B1 - 7 |
| |
B2 - 8 |
| |
B3 - 11 |
| |
B4 - 12 |
| |
B5 - 39 |
| |
B6 - 40 |
|
No edges oriented correctly
Name | OLL | Algorithms |
---|---|---|
O1 - 1 |
| |
O2 - 2 |
| |
O3 - 3 |
| |
O4 - 4 |
| |
O6 - 18 |
| |
O7 - 19 |
| |
O5 - 17 |
| |
O8 - 20 |
|
PLL
Permutations of edges only
Name | OLL | Algorithms |
---|---|---|
Ua |
| |
Ub |
| |
H |
| |
Z |
|
Permutations of corners only
Name | OLL | Algorithms |
---|---|---|
Aa |
| |
Ab |
| |
E |
|
Adjacent corners swap
Name | OLL | Algorithms |
---|---|---|
T |
| |
F |
| |
Ra |
| |
Rb |
| |
Ja |
| |
Jb |
|
Diagonal corners swap
Name | OLL | Algorithms |
---|---|---|
Y |
| |
V |
| |
Na |
| |
Nb |
|
G permutations
Name | OLL | Algorithms |
---|---|---|
Ga |
| |
Gb |
| |
Gc |
| |
Gd |
|
Most algorithms were collected from Feliks Zemdegs' CubeSkills.